Phantom Abyss is a whip-based platformer where you learn from the ghosts of fallen players

Phantom Abyss is an Indiana Jones-style platformer about escaping an underground prison, and dying a lot along the way. First shown at this year’s Devolver Digital E3 showcase, your freedom is in the hands of a god who demands sacred relics. To get your mitts on these ancient items, you’ll need to whip through four floors of a procedurally generated temple filled with deadly devices. Falling rocks, giant swinging hammers, hidden spikes, moving stone floors, bottomless chasms—all the classic temple booby traps are here and ready to take you out.

During each run, you’ll be joined by the ghosts of up to 20 other players who have all previously died in the temple you’re attempting to complete. Watching the successes and failures of each fallen phantom is key to getting deeper into the temple, and if you also meet a gruesome end you leave your own phantom in that same temple.

The ghost system is what makes Phantom Abyss super fun. Watching how other players approach each trap lets you see which route works best, and which will leave you in a bloody mess. Seeing previous players get obliterated by increasingly lethal traps is tense, but it’s also exciting to learn from their footwork. It’s good to know that all my embarrassing blunders and the times I’ve been sliced, diced, crushed, bludgeoned, and impaled will hopefully help someone else get that little bit further.

(Image credit: Team WIBY)

The times I’ve been sliced, diced, crushed, bludgeoned, and impaled will hopefully help someone else get that little bit further.

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